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	<title>Comments on: Cached particle field</title>
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	<description>The desk of Brandel Zachernuk</description>
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		<title>By: Brandel Zachernuk</title>
		<link>http://www.zachernuk.com/2009/10/23/cached-particle-field/comment-page-1/#comment-3100</link>
		<dc:creator>Brandel Zachernuk</dc:creator>
		<pubDate>Thu, 22 Oct 2009 17:21:41 +0000</pubDate>
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		<description>when you blur your eyes and stare at the blue stuff it looks like it&#039;s trying to make pictures - it would be possible to make a video approximator which used the difference between current luminosity and goal luminosity, attracting or repelling particles in order to try and reach that goal.  You could do it in greyscale, use split-channel particles (different R, G and B particles) or have specific particles which have colours to fit the scene - some red, some yellow, some grey etc.  

Probably not practical in Flash, but entertaining nevertheless.</description>
		<content:encoded><![CDATA[<p>when you blur your eyes and stare at the blue stuff it looks like it&#8217;s trying to make pictures &#8211; it would be possible to make a video approximator which used the difference between current luminosity and goal luminosity, attracting or repelling particles in order to try and reach that goal.  You could do it in greyscale, use split-channel particles (different R, G and B particles) or have specific particles which have colours to fit the scene &#8211; some red, some yellow, some grey etc.  </p>
<p>Probably not practical in Flash, but entertaining nevertheless.</p>
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