I have a tendency to write the same short programs over and over again when I am beginning to learn a language or graphics library. Recently, though, I thought I would finally bite the bullet and begin to develop an appreciation for 2d physics, and how to write 2.5/3d visualization, since it seems to be all the rage these days. Here’s your standard-fare bouncing balls in 2.5d with shadows. I find it quite amusing!














































